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osgVRJPrecompiled.h

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00001 
00003 //
00004 //  Insert copyright here.
00005 //
00007 
00009 //
00010 //  The precompiled header file.
00011 //
00013 
00014 #ifndef _OSG_VRJ_INTERNAL_PRECOMPILED_HEADERS_H_A
00015 #define _OSG_VRJ_INTERNAL_PRECOMPILED_HEADERS_H_A
00016 
00017 #ifndef _COMPILING_OSG_VRJ
00018 # error "This header file is only used for compiling the library."
00019 # error "It should not be included in client code."
00020 #endif
00021 
00022 
00023 #ifdef _MSC_VER                     // VC++
00024 # pragma warning ( disable : 4290 ) // Exception specification ignored.
00025 # pragma warning ( disable : 4786 ) // Truncated debug names.
00026 # define WIN32_LEAN_AND_MEAN        // Exclude rarely-used stuff from Windows headers.
00027 # define NOMINMAX                   // Do not define min and max as macros.
00028 # include <windows.h>               // Base Windows header file.
00029 # include <osgUtil/RenderStage>
00030 # include <osgUtil/RenderGraph>
00031 # include <osg/FrameStamp>
00032 # include <osg/LightModel>
00033 # include <osg/MatrixTransform>
00034 # include <osgUtil/UpdateVisitor>
00035 # include <vrj/Kernel/Kernel.h>
00036 #endif // _MSC_VER
00037 
00038 #endif // _OSG_VRJ_INTERNAL_PRECOMPILED_HEADERS_H_A

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