#include "osgVRJPrecompiled.h"#include "Application.h"#include <osgUtil/RenderStage>#include <osgUtil/RenderGraph>#include <osg/FrameStamp>#include <osg/LightModel>#include <osg/MatrixTransform>#include <osgUtil/UpdateVisitor>#include <osgUtil/GLObjectsVisitor>#include <vrj/Kernel/Kernel.h>#include <stdexcept>Include dependency graph for Application.cpp:
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Namespaces | |
| namespace | osgVRJ |
| namespace | osgVRJ::Detail |
Defines | |
| #define | CONSTRUCTOR_INITIALIZER_LIST |
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Value: _scene_data(0x0),\ _frame_stamp(new osg::FrameStamp),\ _init_visitor(0x0),\ _update_visitor(new osgUtil::UpdateVisitor),\ _global_stateset(new osg::StateSet),\ _scene_decorator(0x0),\ _viewport(0x0),\ _background_color(0,0,0,1),\ _context_in_sync(false),\ _frameNumber(0),\ _initial_time(0.0),\ _head_tracker(),\ _sceneview() Definition at line 23 of file Application.cpp. |
1.4.2